deKay's Lofi Gaming

Samsara Room (Steam Deck): COMPLETED!

Name Samsara Room Developer Rusty Lake Genre Puzzle Platform PC, Mac, iOS, Android Release Date February 2017 Modes Single-player Languages English Website Rusty Lake Another rummage in my itch.io library, and up came this game. “Rusty Lake?” I thought. “Where have I heard that name before?”. Turns out, they also did The White Door, which I remember liking. Why not, eh? It’s more abstract than that game, with very little in the way of words to help you. It’s essentially …

Hana Samurai (3DS)

I’ve been looking forward to this for quite a while, and it seems to have been months – maybe even a year – since it’s release elsewhere in the world as Sakura Samurai. It was released last Thursday, and I eagerly downloaded it. Sadly, it’s not that great. Sure, it’s not terrible, but there’s not really very much to it. I’m only at the first boss, so things may yet change, but so far the whole game has been dodge-and-parry …

Sam & Max: Beyond Time and Space: Episode 5 (360): COMPLETED

All done! I don’t know whether or not the final episode was shorter, or if the puzzles were just more obvious, but it didn’t seem to take me very long to save Hell (and by extension, the world). A very Soda Poppers (sorry, %$&* Poppers) heavy episode, but that was OK given the outcome. Is that spoilers? I might give Sam and Max a bit of a break now though, until the next series is found cheap somewhere!

Sam & Max: Beyond Time and Space: Episode 4 (360): COMPLETED

That was ace. By far the best of the series. Unless Episode 5 beats it, of course. Loved Superball again, mainly because he’s so deadpan. The mariachis were all sorts of amaze, and the Max/Ms Bosco “relationship” was fantastic. The baby making machine, and the various possible Bosco outcomes awesome too. And, best of all, it relied upon proper, logical puzzles instead of try everything on everything puzzles. Yay!

Sam & Max: Beyond Time and Space: Episode 3 (360): COMPLETED

Thankfully, this was much better than the previous episode. By several orders of magnitude. The puzzles were far better this time around, and Jurgen is amazing. He was just like you’d expect a gay emo Euro-vampire to be. I’m starting to notice, however, that every task in every game seems to be made up of three mini-tasks. I’m not the only one to notice, either – even Max makes a comment about it! Nice to see Superball back too. He …

Sam & Max: Beyond Time and Space: Episode 2 (360): COMPLETED

It’s been a while, but I went back to this today. Unfortunately, I found it a bit of a slog. I know the puzzles on previous Sam & Max games have been more than a little, uh, obtuse, but I was finding this one even more illogical than before and it took ages to get through. It also wasn’t as funny as other episodes, and although I spent longer on it due to not knowing what to do, it was …

Sam & Max: Beyond Time and Space: Episode 1 (360): COMPLETED

With Back to the Future out of the way, I really needed to do more Telltale point-and-clicky stuff. I’ve been after Season 2 of Sam & Max for the Wii for ages, but it was delayed and delayed, and then when it finally did come out, immediately went out of stock everywhere never to return. So I sucked it up and got it on XBLA instead. It follows on pretty much from the end of the last episode of the …

Let’s Play! Samurai Warrior: The Battles of Usagi Yojimbo

Look! A Commodore 64 game! I finally got the Java C64 emulator working, so you might see some more of these in the future. It’s a bit picky about what will and won’t work though. Anyway! The bunnysamurai game! I’m pretty sure he was in one or more episodes of Teenage Mutant Ninja Turtles. Did I make that up in my head? He wasn’t attacking straw there, anyway.

Sam & Max: Season One (Wii): COMPLETED!

All six episodes too! All done! Hurrah! It was very good. There were a few puzzles that didn’t seem to have logical solutions, and the “end boss” was a real pain and had me stuck for about an hour, but I figured it out eventually. Over all, very funny, enjoyable, and I’m certainly looking forward to Season Two when it’s released in a couple of weeks.

Sam & Max: Season One (Wii)

This is pretty much all I’ve played all week (aside from some iPhone games and a bit of Shadow Complex), and I completed Episode 5 yesterday. That means there’s only one episode left. It’s been really good so far. Marred ever so slightly by the reuse of a load of Strong Bad sound effects (in episode 5), but not really something game-breaking. Hopefully the next Monkey Island game will be out before I finish the final episode here!

Sam & Max Season One (Wii)

Started and completed the first episode of this today. It’s funny – very funny – but then I expected nothing else coming from the same people who did the Strong Bad and recent Monkey Island games. I’d not played the original Sam & Max, so wasn’t really sure what to expect, and although I get the feeling I’m missing a few of the references to that game, I’m not bothered by it. I got stuck a few times, mainly because …

Serious Sam: Next Encounter (GC): COMPLETED!

Erm, so there’s only three “chapters”? Oh well. The last one started off in some sort of snowy wasteland, then moved underground to the Lost City of Atlantis, then moved through some caves, some strange gravity-warping temples, and finally into an alien spaceship. I can see, actually, that Prey nicked a few ideas from this game too, with the wall-walking and stuff. The last few levels were pretty difficult, as health pickups became fewer and baddies increased in number (and …